Community Service Department of Informatics FSM UNDIP: Improving Computational Thinking Skills for Elementary School Teachers Through Game-Based Learning (Content)
Posted on: 2021-07-05 15:23:05
Computational thinking or what is also called computational thinking is a term to practice problem solving skills by reasoning and analysis. Computational thinking is not teaching how to use computers but teaching the thinking processes used to support problem solving in all disciplines, including the humanities, mathematics and science. Computational thinking can be taught from an early age even from the elementary school (SD) level by making connections in a subject or by providing examples of solving simple problems found in daily activities.
Based on this, the Department of Informatics FSM UNDIP, on March 17, 2021, held a community service activity with the topic of Computational Thinking Socialization for Elementary School Teachers in Semarang City. Through this community service, it is socialized to elementary school (SD) teachers in the city of Semarang about computational thinking, with the aim that teachers can add it to the subjects being taught, so that students can get used to solving problems using computational thinking. If you continue to be trained then a problem can be solved properly, quickly and optimally.
This service activity was attended by 100 participants from 40 elementary schools in the Semarang City area.
The activities are carried out using the following methods:
1. Lectures: Through this method, general Computational Thinking (computational thinking) is presented, such as the understanding, constraints, challenges and developments in the industrial revolution 4.0; Then it was also conveyed specifically the use of elementary school level computational thinking materials along with examples of internet pages (websites) that children can use to learn basic computing, such as code.org, bebras.or.id and wolframalpha.com.
2. Practice: This method is held after the teachers receive the theory from the lecture method, the teachers are immediately presented with examples of questions and discussions of Computational Thinking that can be used to encourage students to think creatively and critically in solving everyday problems.
3. Active Discussion: With this method participants can directly ask questions and discuss with the community service team tim
4. Evaluation In order to know the description of the success of this service and improvements for the next community service, an evaluation is carried out by giving participants questions in the form of a questionnaire before and after the implementation of the service.
With the implementation of this community service, it is hoped that teachers can use and adapt computational thinking materials into each subject they are capable of. The lecture method that explains the meaning, use and benefits of computational thinking increases the motivation of participants to apply computational thinking, followed by practice and discussion.